![]() ![]() More than just a game, Hitman is platform on top of which Io-Interactive can build indefinitely, as long as fans are willing to keep paying. ![]() Needless to say, the studio succeeded, and Hitman serves as a valuable reminder that even the method by which a publisher delivers its games can be fresh and innovative. Personally, I prefer dropping a chandelier on their head. In fact, that’s half the fun: finding new and creative ways to take out a mark in the most elaborate and ridiculous ways possible. No matter how many times you complete a mission or assassinate a target, it’ll never happen quite the same way. The spaces that the developers have created for Agent 47 to play around in are massive, with dozens of interactive objects around every corner. ![]() The only games that had successfully leveraged the model that I could think of were Telltale’s adventure games, but Hitman was going to be a full-fledged action title.Įach chapter feels like it could have been pulled from its own game. When Io-Interactive revealed that Hitman would be split into chapters, each of which could be bought separately, I didn’t know what to think. ![]()
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